![]() ![]() ![]() Spore Creatures lets players save up to ten different creations, including those from friends over a local, peer-to-peer connection. Creatures can even earn "bio-powers" to breath fire or otherwise embellish on life as we know it. Players can adjust part position, size, and other characteristics. And just like the PC game, you'll choose from dozens of body parts with attributes oriented for attack, defense, social interaction, and more. Using parts that you find, and DNA points that you earn through eating and survival, you'll enter the creature editor. Sure, it's scaled down from numerous PC options, but it's similar. The creature modification, however, kept me from dozing off. But the bright, saccharine world was another clue that this isn't going to hit quite the same audience as the PC version of Spore. And they look good, with smooth animation and lots of details. After seeing so much Spore already, I had to fight to stay awake while the cute story was explained.Ĭreatures are mostly 2D cutouts animated into a 3D world. ![]() You amble through the world, fending off attackers, making friends, and evolving, while on a quest to reclaim your pal. Spore Creatures begins with your character's friend being abducted by aliens. After seeing the game, I think it's going to appeal heavily to that young demographic, but it's also going to snag a lot of The Sims fans. for kids." - I almost wrote it off outright. (Maxis says it's doing the "design" internally, for what that's worth.) Spore's immense scope is being cut to fit the DS screen instead of five different phases, the DS game is more of an adventure story centering on creature creation, exploration, and evolution.Īfter hearing this scope - "You know. Foundation 9 - formerly the Amaze Entertainment studio - is handling the game. Like many other multi-platform games, Spore DS Spore Creatures is being developed outside of EA's Maxis office. ![]()
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